Gaming and Technology

 https://clipchamp.com/watch/CfB0Ub2neFt

Reference:

Nelson, N.J., Fine, Hank., Doabler, C.T., Clarke, B. (2016). Considerations for Realizing the Promise of Educational Gaming Technology. Sage Journals. Volume 48, Issue 6. Retrieved from  https://doi.org/10.1177/004005991665

Roblyer, M.D. & Hughes, J.E. (2019). Integrating educational technology into teaching: Transforming learning across disciplines. Pearson. New York.


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