Technology and Lesson Plans

https://clipchamp.com/watch/c320sYLKHkA 


The video includes how to manage classroom lessons through Google Classroom, make assignments for the class, then use the app Kahoot to find appropriate gaming for the students to enjoy with instructional material.

References:

Roblyer, M.D. & Hughes, J.E. (2019). Integrating educational technology into teaching: Transforming learning across disciplines. Pearson. New York.

Software app Kahoot downloaded onto computer for use. Kahoot.com

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