Technology and Lesson Plans
https://clipchamp.com/watch/c320sYLKHkA
The video includes how to manage classroom lessons through Google Classroom, make assignments for the class, then use the app Kahoot to find appropriate gaming for the students to enjoy with instructional material.
References:
Roblyer, M.D. & Hughes, J.E. (2019). Integrating educational technology into teaching: Transforming learning across disciplines. Pearson. New York.
Software app Kahoot downloaded onto computer for use. Kahoot.com
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